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This is really great. Lots of polish, especially in the tutorial, and the plot is great. Does a good job of translating a Robotron-esque arcade game to Pico-8

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hey thanks :)

game launched w/o a tutorial but i saw it was needed pretty quickly and cranked it out in about a day, so i'm glad it comes off polished lol. i didn't really have space for it on the cart, so i took the gameplay cart, ripped out a bunch of code i didn't need, and then hacked in the tutorial. the game is actually 3 carts in all: menu/intro, game, and tutorial.

a bit over-scoped from my original vision, but hey, multi-carts in pico8 aren't too bad a player experience; just like a second of load between them.

can you please make .exe file, i would like to save it on my pc

link for android please

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There is only a web version of this game -- I don't officially support Android.

why ?  

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can you made android version

Great little game! Just getting into PICO-8 dev myself so especially liked your motivation and value article which I'm currently reading.

One question though, is it possible to run your joystick remapping when running the game 'natively' in PICO-8 (I'm running it on Windows) as I can only see this option if running via the Itch webiste.

Cheers and well done

Nope -- unfortunately that's one of the limitations of PICO-8 supporting dual-stick. 

If you're playing single player in the native app you can use P1's directions to move and P2's directions to shoot, but PICO-8 does not let you map different player's movements to the same controller. You can remap keyboard controls there, but most people have a pretty hard time playing dual stick on a keyboard (there's a lot more buttons and it can get overwhelming).

OK thanks. Just so I'm clear then, the only (current) way to have the dual-stick setup is to use your 'remap controls' option that's via the HTML5(?) version?

(I've not yet even attempted to map joystick controls in my own game, so some of this may be more obvious once I get to that point I guess)

Thanks

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Yes, that's correct. In PICO-8 each player only has access to 4 directional buttons and 2 other buttons. Thus, to have enough buttons to support dual-stick controls, the game actually uses two players' directional controls at once. In the HTML5 version I can manually map both players' controls to one controller in javascript, but in the native version of PICO-8, joysticks will only ever map to one player's controls at time.

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This is rad

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Incredible arcady ambiance during the intro's introduction with the very frugal possibility of the Pico 8, and catchy tutorial for this game, which has many good ideas to add game-depth!

Congrats!

Thanks for the kind words!

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My current highscore table, for those of you who are competitive and want a goal!

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Dude... this is amazing.

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Ok yeah this rules