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I love how elastic the moving the map feels. Once I figured out the puzzle (I missed the tips section) I just started moving around the mess that was my map. It has the right amount of elastic to respond to what I want and rigid enough to keep the other side in place

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Yeah, definitely had to fiddle with the exact numbers a lot, but the heavy lifting is done by the d3(-force) library. Check it out if you're a JS dev!